1. Choose the activity
Start with the purpose of the session. You may choose:
- visual search for a simple spatial task
- sorting for object choice and rule use
- sequencing for step order
- memory and attention for instruction holding
- everyday simulation for familiar task-like context
Match the activity to the appointment, the person, and the time available.
2. Prepare the headset
Before the session, check:
- headset charge
- controller charge, if relevant
- headset fit
- play space or seated setup
- activity access
- casting or viewing setup, if used
- cleaning routine
- support route if something is not working
Preparation prevents the technology from swallowing the session.
3. Check suitability on the day
Even with a prepared headset, decide whether VR is appropriate for the person and the appointment on the day.
Consider:
- comfort
- fatigue
- confidence
- anxiety
- visual demand
- available time
- ability to understand the activity
- whether a simpler non-VR activity would be better
This decision belongs to you. Your workflow needs to make it easy to pause, switch, or stop.
4. Introduce the task
Keep the introduction short and concrete:
- what the person will see
- what they need to do
- how long the activity may take
- how to ask for a pause
- what you will do during the activity
The goal is to make the headset and activity feel manageable.
5. Supervise the session
During the activity, you observe, support, and decide what happens next. That might mean giving a prompt, simplifying the task, repeating part of it, stopping early, or switching activities.
You may notice:
- where the person looks first
- which objects are selected
- whether the goal is understood
- where hesitation happens
- how prompts affect the activity
- whether fatigue or confidence changes the session
6. Review what happened
After the activity, focus review on concrete session moments. What was easy to start? Where did the activity slow down? Which prompt helped? Was the task too visually busy? Does the next activity need to be simpler, similar, or more demanding?
Review can use your own observations, session notes, and available activity information.
A reusable session note structure
After the activity, you might note:
- activity used
- challenge setting or task variation
- prompts used
- object choices
- hesitations or retries
- comfort or tolerance issues
- discussion points
- next activity idea
This keeps review practical. It also helps you decide whether to repeat, simplify, switch, or increase challenge next time.
How CorteXR Studio fits
CorteXR Studio is designed around this kind of session flow: choose, prepare, supervise, review, and decide what to do next.
Studio provides configurable immersive activities and review material for therapist-led sessions. It does not provide diagnosis, assessment, clinical monitoring, treatment, or outcome measurement.
For headset support, see managed VR headset support.
Related Studio resources
- Using VR in occupational therapy practice
- VR headset setup for therapists
- VR occupational therapy activities
- Introducing VR to a therapy practice
Practical takeaway
A VR workflow makes the session feel more organised, not more fragile. You know what happens before, during, and after the headset activity.
If the workflow is unclear, start smaller: one headset, one activity, one clear setup routine, one review structure. That makes it easier to learn what works before expanding use.
When to repeat the same workflow
Repeating the same workflow can be useful while your practice is learning. It gives staff confidence and makes it easier to notice what needs improving.
For example, you might use the same visual search activity for the first few Studio sessions, then vary only one element: object placement, prompt level, or visual load. The workflow stays familiar while the activity changes.
When to change the workflow
Change the workflow if setup takes too long, the activity is hard to explain, the person cannot pause easily, review is not producing useful discussion, or staff are unsure who owns each step.
Workflow issues are usually fixable, but notice them early.
What good workflow looks like
A good workflow feels repeatable. You know which activity is being used, the headset is ready before the person arrives, and everyone knows what happens if the activity needs to stop.
After the session, you should be able to name what happened and what changes next time. If review is vague, the workflow may need a clearer activity goal or a simpler first task.
Example workflow for a first Studio session
A first Studio session might use one short visual search activity. You prepare the headset, explain the task, supervise the activity, pause if needed, and then review where the person looked, which prompts helped, and whether the next activity repeats or changes the layout.
That is enough. A first workflow does not need to use every feature.
FAQ
What should happen before a VR session?
You should choose the activity, check the headset, prepare the space, and make sure the task is appropriate for the session.
What should happen during a VR session?
You should supervise, observe, guide, prompt, pause, or adjust the activity as needed.
What should happen after a VR session?
You can review what happened, discuss activity moments, make notes, and choose what should happen next.
Does Studio automate session decisions?
No. Studio provides activity material and review information. You remain responsible for decisions.
Explore CorteXR Studio
See how Studio can fit into therapist-led sessions.
See how Studio works
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Studio note: CorteXR Studio is non-medical activity software for therapist-led sessions. It is not intended to diagnose, treat, monitor, prevent, or alleviate any disease, injury, or impairment.