Decide what immersive activity will add to your practice
Begin with the value you want clients, families and referrers to recognise. Immersive activities might give your practice:
- a distinctive activity offer that is easy to picture and explain
- spatial tasks that cannot be reproduced on a flat screen
- adult-appropriate activities that can be repeated and varied
- more concrete material for feedback and review
- a structured way to introduce VR and AR without assembling separate consumer apps
Then choose one or two examples that make the offer real. A visual search task is easy to introduce. A tea-making activity shows how an everyday routine can combine planning, sequencing, following instructions, visual search and object interaction.
Give the first phase a clear scope
Decide who the initial users will be, which therapists will take part and what a successful first month would look like. This might mean two therapists becoming confident with the headset, using three activity types in suitable appointments and holding a short review at the end of the month.
A defined first phase makes it easier to learn. It also avoids the unhelpful expectation that every therapist, client and activity should be included immediately.
Agree a simple practice routine
Before using headset-based activities with clients, decide:
- where the headset will be stored
- who checks charging
- who prepares the headset
- how the activity is selected
- how you supervise
- how cleaning is handled
- what happens if the headset is not ready
- how the session will be reviewed
These practical details determine whether the headset is available when someone wants to use it. Keep the routine short, document it in one place and make ownership visible to the team.
Let therapists experience the activities first
Before using Studio with clients, give participating therapists time to experience several activities themselves. They should practise:
- fitting and adjusting the headset
- using the controllers
- starting, pausing and ending an activity
- seeing what the client sees
- choosing and configuring an activity
- reviewing the information available afterwards
This makes the first client introduction calmer and gives the team a shared understanding of what Studio actually offers.
Agree how you will introduce Studio to clients
Clients do not need a technical explanation of immersive technology. They need to know what they will do, why you have chosen the activity, what the headset will feel like, how to pause and what you will do while they are using it.
A simple introduction might cover:
- the purpose of the activity
- what the person will see and do
- how long the first attempt is likely to last
- how to ask for a pause or stop
- the therapist’s role during the task
- what you may discuss afterwards
Use the same core explanation across the team, while leaving the therapist free to adapt it to the person and appointment.
A simple first-month plan
Week 1: prepare the team
- Choose the participating therapists and initial activity examples.
- Confirm storage, charging, cleaning and support responsibilities.
- Run a hands-on staff familiarisation session.
Week 2: run the first suitable sessions
- Introduce one short, clear activity where appropriate.
- Leave enough appointment time for explanation and review.
- Record practical questions while they are fresh.
Week 3: repeat and broaden carefully
- Repeat an activity with one considered variation.
- Try one additional activity family with suitable clients.
- Share useful language, observations and setup lessons across the team.
Week 4: review the offer
- Identify which activities have created the most useful sessions.
- Review client response, staff confidence and practical readiness.
- Decide what should become routine and what still needs support.
The point is not to prove success in four weeks. It is to replace assumptions with experience and give the practice a sensible basis for the next decision.
Signs the offer is becoming part of practice
Immersive activity is becoming part of practice when:
- the headset is ready before sessions
- therapists know which activities to start with
- clients understand the task quickly
- sessions can be paused or stopped without stress
- therapists can explain why they have chosen an activity
- review produces useful discussion with clients or families
- staff know who to contact for support
You may also find that immersive sessions give your practice something more tangible to show and explain to prospective clients and referrers. Any decision about packaging or pricing remains yours, but a clear activity offer is easier to communicate than a general promise to use innovative technology.
How CorteXR Studio fits
CorteXR Studio provides configurable immersive activities for therapist-led sessions, with optional managed headset support for practices that want help with setup, onboarding, updates, and support.
Studio is non-medical activity software. You remain responsible for suitability, supervision, pacing, and session decisions.
For practice-specific guidance, see Studio for private practice.
Related Studio resources
- Using VR in occupational therapy practice
- VR session workflow for therapists
- VR headset setup for therapists
- Private practice VR buyers guide
Build confidence before breadth
Your practice does not need to launch every activity at once. Start with a recognisable offer, a small participating team and a clear first-month routine. Give therapists enough experience to introduce Studio confidently, then broaden the activity range as real use shows where it adds value.
What to document internally
When introducing headset-based activities, document:
- who can use the headset
- where it is stored
- when it is charged
- how activities are selected
- how sessions are supervised
- how cleaning is handled
- what to do if the headset is not ready
- who to contact for support
A short internal note can prevent confusion and make the first month smoother.
What confident team use looks like
Confident use is consistent across the participating team. Therapists can explain the offer in plain language, choose an appropriate activity, prepare the headset, run the session and know where to get help.
If the headset is only used for occasional demonstrations, the routine may not be embedded yet. If you can choose an activity, prepare the headset, run the session, and review what happened without major disruption, immersive activity is becoming a usable practice tool.
When to expand the offer
Expand when the first routine is reliable and therapists can identify a reason for adding another activity family. If visual search is working well, a sorting activity or everyday sequence may give the team a useful next option.
Add breadth in response to client and therapist needs, rather than trying to display the size of the library.
When the practice needs more support
If therapists are unsure which activity to choose, setup remains inconsistent or client introductions feel awkward, return to the shared routine and staff familiarisation. Those are signs that the practice needs clearer support, not more activity options.
It is better to make one activity reliable than to introduce five activities that staff do not feel confident using.
FAQ
What is a useful first activity for the practice?
A short visual search or object-selection task is easy for therapists to experience and explain. An everyday task such as making tea can follow once the team is comfortable with a longer sequence.
Who should be involved at first?
Begin with a small group of interested therapists and one person responsible for the practical routine. Other team members can join once the first users can share real experience.
Should every client use headset-based activity?
No. You decide whether headset-based activity is appropriate for the person, session, and context.
Can managed support help?
Yes. Managed headset support can help practices that want practical help with setup, onboarding, updates, and support.
Explore CorteXR Studio
See how Studio could become a distinctive, well-supported activity offer within your practice.
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Studio note: CorteXR Studio is non-medical activity software for therapist-led sessions. It is not intended to diagnose, treat, monitor, prevent, or alleviate any disease, injury, or impairment.